Episode Archive: So Many Bits

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From the podcast

The recent release of the Turbo-Grafx 16 Mini has rekindled Bill and Cliff's nostalgia for their childhood gaming system! They talk through their early gaming memories, some games to try out (even if they're not in English!), and some games to avoid. Johnny Turbo would be proud!

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From the podcast

Starting back in 2012, the Indie MEGABOOTH has given a diverse group of indie game devs a platform to show off their work until recently going on hiatus. This week Bill talks with the founder Kelly Wallick about the early days of the booth, curating hundreds of applicants, and the challenges of setting up shop all around the world!

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From the podcast

We're back to talk about more games we've been playing! Brandon Shockney and Bill discuss Persona 5 Royal, Splatoon 2, Monster Prom, Rocket League, Skribbl.io, and Final Fantasy VI!

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From the podcast

This week Bill welcomes Bennett Tyler of Bomb Shelter games to talk about his team's upcoming game Depths of Sanity. They talk about innovating within the Metroidvania genre, how to set a game 8,000 feet underwater, and the bond he and his teammates share through online gaming.  

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From the podcast

Stopping by with more games we've been playing! Cliff Murphy and I talk about Animal Crossing: New Horizons, Ratchet and Clank (2016), Call of Duty Modern Warfare Warzone, and Resident Evil 3.

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From the podcast

If it really is the "final" fantasy, is there really need for a remake? Di Billick, Eric Garneau, and Bill have decided the answer is "yes", and they've gone and talked about everything they love about this recent release. We're talking about everything to do with both the original and the new hotness, so spoilers abound!

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From the podcast

No, I didn't leave off a letter. This week Di and I will be talking one game only: Final Fantasy VII Remake. Check out our NON-SPOILER discussion of the game and what we like / don't like about it, and keep an eye out for a SPOILER discussion coming next week!

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From the podcast

We Should Talk is perhaps the most sophisticated and granular look at dialogue in gaming out there, and this week Bill, Carol Mertz, and Jordan Jones-Brewster, discuss the game, their work on the Pixel Pop Festival, and their go-to duet karaoke song!

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From the podcast

Shelby returns to the podcast to talk about the games we've been playing! We cover Animal Crossing: New Horizons, Human Fall Flat, Beat Saber, Ringfit Adventure DLC, Murder By Numbers, Persona 3 / 5 Dancing by ___light, and Super Mario RPG!

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From the podcast

Reconnecting the isolated fruits of a a village (or an orchard?), Garden Story's charm is embodied in Rose City Game's Community Manager Jenny Windom. In this week's interview we discuss the Portland indie gaming scene, working from home, and the inimitable Broccowilli Broccolewis.